Abstract:WALL-WM is a World Action Model that shifts video-action learning from chunk-centric optimization to event-grounded Vision-Language-Action pretraining, using semantically coherent action events as the atomic unit of learning. Existing WAMs commonly initialize from multimodal or video foundation models and then optimize fixed-length action chunks conditioned directly on the current observation and instruction. Although convenient, this chunk-centric formulation creates a fundamental granularity mismatch. Language describes semantic goals and events, vision evolves through continuous scene dynamics, and actions operate at control-level timescales; forcing all three into the same fixed-length prediction window turns VLA training into short-horizon correlation fitting. WALL-WM addresses this mismatch by organizing both supervision and data around semantic events. Specifically, it pairs event-grounded VLA pretraining with a data ecosystem built from event-level captions and cluster-balanced sampling, enabling scalable learning over diverse behaviors, scenes, and task structures. From the same event-pretrained backbone, WALL-WM supports two complementary inference modes. The event mode consumes next-event descriptions and enables variable-length execution chunks, while the unified mode uses a VLM with Staircase Decoding to condition conventional fixed-length chunk inference while preserving a gradient-continuous VLA path. Together with Muon-optimizer-based large-scale pretraining infrastructure, WALL-WM provides a practical scale-up recipe for general-purpose WAMs. Experiments show that WALL-WM generalizes broadly across language, scenes, and tasks, achieving state-of-the-art performance in large-scale real-world generalization evaluation.
Abstract:Large-scale Vision-Language-Action (VLA) pretraining is increasingly adopted as the foundation for robot policies, yet the evidence for pretrained VLAs is almost invariably reported after task-specific fine-tuning. This leaves a foundational question unanswered: does VLA pretraining itself yield executable robot behavior, or does it merely furnish a better initialization for downstream policy learning? We present Wall-OSS-0.5, an open-source 4B VLA built upon a 3B VLM backbone augmented with action-generation components, designed so that pretrained robotic capability is directly measurable on physical hardware. The model is pretrained across more than 20 embodiments, processing over one million robot trajectories per epoch alongside a grounded multimodal corpus. We adopt a gradient-bridged co-training recipe in which three objectives play distinct and complementary roles: discrete action prediction routes strong VLM-native gradients into the backbone, multimodal prediction preserves grounded vision-language understanding, and continuous flow matching serves as the deployment-time action interface. Before task-specific fine-tuning, the pretrained checkpoint achieves non-trivial zero-shot real-robot behavior, completing several tasks, including a held-out deformable manipulation task, at high task progress on a 17-task suite. After fine-tuning, the same checkpoint serves as a stronger adaptation prior, reaching 60.5% average task progress on 15 real-robot tasks and outperforming π_0.5 by 17.5%. Multimodal evaluations further confirm that action training does not erode grounded vision-language competence: the model preserves broad vision-language ability while strengthening embodied grounding. Together, these results reposition VLA pretraining from an initialization strategy to a directly testable, already useful source of robot capability.
Abstract:Code agents are currently having skillful performance on repository-level software engineering benchmarks, but it remains unclear whether success on end-to-end tasks such as issue resolution truly reflects repository context reasoning, the ability to identify the task-relevant information across multiple files and reason over the relations among them. To investigate this question, we introduce RepoMirage, a two-stage evaluation suite built on SWE-Bench Verified that adopts perturbation as a diagnostic tool to increase the demand for context reasoning by transforming how the repository is exposed. First, RepoMirage-Perturb applies three types of semantics-preserving repository-level perturbations, revealing a clear performance drop when correct solving requires broader context access. RepoMirage-Extend further turns perturbation-targeted structural bottlenecks into explicit tasks beyond issue resolution, where the average performance declines from 66.8% in the original setting to 25.3%, indicating a significant deficiency in repository context reasoning. Further trajectory analysis reveals an exploration drift, where agents access broader repository context but fail to turn it into effective structure information. Motivated by this observation, we propose RepoAnchor, a structure-first prototype workflow that separates repository exploration from downstream problem solving, and show that explicit structural scaffolding yields notable gains. These results uncover an previously overlooked gap in repository context reasoning for code agents and suggest that stronger structure-aware methods are potential to improve them.
Abstract:While Large Audio Language Models (LALMs) achieve strong performance on short audio, they degrade on long-form inputs. This degradation is more severe in temporal awareness tasks, where temporal alignment becomes increasingly inaccurate as audio duration grows. We attribute these limitations to the lack of data, benchmarks, and modeling approaches tailored for long-form temporal awareness. To bridge this gap, we first construct LAT-Chronicle, a 1.2k hour long-form audio dataset with temporal annotations across real-world scenarios. We further develop LAT-Bench, the first human-verified benchmark supporting audio up to 30 minutes while covering three core tasks: Dense Audio Caption, Temporal Audio Grounding, and Targeted Audio Caption. Leveraging these resources, we propose LAT-Audio, formulating temporal awareness as a progressive global-to-local reasoning paradigm. A global timeline is first constructed as an aligned temporal-semantic context,and the Think-With-Audio Chain-of-Thought (TWA-CoT) is then introduced to perform iterative reasoning by incorporating local audio information via tool use. Experiments show that LAT-Audio surpasses existing models on long-form audio temporal awareness tasks and improves robustness to input duration. We release the dataset, benchmark, and model to facilitate future research at https://github.com/alanshaoTT/LAT-Audio-Repo.
Abstract:Event cameras have recently shown promising capabilities in instantaneous motion estimation due to their robustness to low light and fast motions. However, computing wide-baseline correspondence between two arbitrary views remains a significant challenge, since event appearance changes substantially with motion, and learning-based approaches are constrained by both scalability and limited wide-baseline supervision. We therefore introduce the first event matching model that achieves cross-dataset wide-baseline correspondence in a zero-shot manner: a single model trained once is deployed on unseen datasets without any target-domain fine-tuning or adaptation. To enable this capability, we introduce a motion-robust and computationally efficient attention backbone that learns multi-timescale features from event streams, augmented with sparsity-aware event token selection, making large-scale training on diverse wide-baseline supervision computationally feasible. To provide the supervision needed for wide-baseline generalization, we develop a robust event motion synthesis framework to generate large-scale event-matching datasets with augmented viewpoints, modalities, and motions. Extensive experiments across multiple benchmarks show that our framework achieves a 37.7% improvement over the previous best event feature matching methods. Code and data are available at: https://github.com/spikelab-jhu/Match-Any-Events.
Abstract:While LLMs have demonstrated remarkable potential in Question Answering (QA), evaluating personalization remains a critical bottleneck. Existing paradigms predominantly rely on lexical-level similarity or manual heuristics, often lacking sufficient data-driven validation. We address this by mining Community-Individual Preference Divergence (CIPD), where individual choices override consensus, to distill six key personalization factors as evaluative dimensions. Accordingly, we introduce CoPA, a benchmark with 1,985 user profiles for fine-grained, factor-level assessment. By quantifying the alignment between model outputs and user-specific cognitive preferences inferred from interaction patterns, CoPA provides a more comprehensive and discriminative standard for evaluating personalized QA than generic metrics. The code is available at https://github.com/bjzgcai/CoPA.
Abstract:Adversarial robustness evaluation faces a critical challenge as new defense paradigms emerge that can exploit limitations in existing assessment methods. This paper reveals that Dummy Classes-based defenses, which introduce an additional "dummy" class as a safety sink for adversarial examples, achieve significantly overestimated robustness under conventional evaluation strategies like AutoAttack. The fundamental limitation stems from these attacks' singular focus on misleading the true class label, which aligns perfectly with the defense mechanism--successful attacks are simply captured by the dummy class. To address this gap, we propose Dummy-Aware Weighted Attack (DAWA), a novel evaluation method that simultaneously targets both the true label and dummy label with adaptive weighting during adversarial example synthesis. Extensive experiments demonstrate that DAWA effectively breaks this defense paradigm, reducing the measured robustness of a leading Dummy Classes-based defense from 58.61% to 29.52% on CIFAR-10 under l_infty perturbation (epsilon=8/255). Our work provides a more reliable benchmark for evaluating this emerging class of defenses and highlights the need for continuous evolution of robustness assessment methodologies.
Abstract:This work investigates the critical role of activation function curvature -- quantified by the maximum second derivative $\max|σ''|$ -- in adversarial robustness. Using the Recursive Curvature-Tunable Activation Family (RCT-AF), which enables precise control over curvature through parameters $α$ and $β$, we systematically analyze this relationship. Our study reveals a fundamental trade-off: insufficient curvature limits model expressivity, while excessive curvature amplifies the normalized Hessian diagonal norm of the loss, leading to sharper minima that hinder robust generalization. This results in a non-monotonic relationship where optimal adversarial robustness consistently occurs when $\max|σ''|$ falls within 4 to 10, a finding that holds across diverse network architectures, datasets, and adversarial training methods. We provide theoretical insights into how activation curvature affects the diagonal elements of the hessian matrix of the loss, and experimentally demonstrate that the normalized Hessian diagonal norm exhibits a U-shaped dependence on $\max|σ''|$, with its minimum within the optimal robustness range, thereby validating the proposed mechanism.
Abstract:Despite the widespread adoption of MLLMs in embodied agents, their capabilities remain largely confined to reactive planning from immediate observations, consistently failing in spatial reasoning across extensive spatiotemporal scales. Cognitive science reveals that Biological Intelligence (BI) thrives on "mental navigation": the strategic construction of spatial representations from experience and the subsequent mental simulation of paths prior to action. To bridge the gap between AI and BI, we introduce Video2Mental, a pioneering benchmark for evaluating the mental navigation capabilities of MLLMs. The task requires constructing hierarchical cognitive maps from long egocentric videos and generating landmark-based path plans step by step, with planning accuracy verified through simulator-based physical interaction. Our benchmarking results reveal that mental navigation capability does not naturally emerge from standard pre-training. Frontier MLLMs struggle profoundly with zero-shot structured spatial representation, and their planning accuracy decays precipitously over extended horizons. To overcome this, we propose \textbf{NavMind}, a reasoning model that internalizes mental navigation using explicit, fine-grained cognitive maps as learnable intermediate representations. Through a difficulty-stratified progressive supervised fine-tuning paradigm, NavMind effectively bridges the gap between raw perception and structured planning. Experiments demonstrate that NavMind achieves superior mental navigation capabilities, significantly outperforming frontier commercial and spatial MLLMs.
Abstract:Most existing text-to-speech (TTS) systems either synthesize speech sentence by sentence and stitch the results together, or drive synthesis from plain-text dialogues alone. Both approaches leave models with little understanding of global context or paralinguistic cues, making it hard to capture real-world phenomena such as multi-speaker interactions (interruptions, overlapping speech), evolving emotional arcs, and varied acoustic environments. We introduce the Borderless Long Speech Synthesis framework for agent-centric, borderless long audio synthesis. Rather than targeting a single narrow task, the system is designed as a unified capability set spanning VoiceDesigner, multi-speaker synthesis, Instruct TTS, and long-form text synthesis. On the data side, we propose a "Labeling over filtering/cleaning" strategy and design a top-down, multi-level annotation schema we call Global-Sentence-Token. On the model side, we adopt a backbone with a continuous tokenizer and add Chain-of-Thought (CoT) reasoning together with Dimension Dropout, both of which markedly improve instruction following under complex conditions. We further show that the system is Native Agentic by design: the hierarchical annotation doubles as a Structured Semantic Interface between the LLM Agent and the synthesis engine, creating a layered control protocol stack that spans from scene semantics down to phonetic detail. Text thereby becomes an information-complete, wide-band control channel, enabling a front-end LLM to convert inputs of any modality into structured generation commands, extending the paradigm from Text2Speech to borderless long speech synthesis.